![]() Today, we’re blessed with the Internet and cheap hardware. This has the effect of both allowing users to run bootleg CD-Rs, homebrew code, as well as games from other regions. Modchips circumvent this by injecting a spoof code into the console that matches the local region, regardless of what is read off the disc. ![]() The console would read this groove on startup, and check that the code in the game matched the code in the console before booting. This groove contained a four letter code that could be read by the console, corresponding to the region in which the game was sold. Sony’s method of copy protection relied on steps taken during the manufacturing process, pressing a special groove into the game media that regular CD burners couldn’t replicate, a topic our own has covered in depth. explores how this copy protection worked, and how you can burn your own modchip at home for just a few dollars. ![]() Aware of this threat to sales, Sony engineers included a copy protection and region locking mechanism that placated executives and annoyed end-users alike. The original Sony PlayStation came out just in time for CD piracy to really start taking off. ![]()
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